A $100 portfolio. One very small trader. Bitcoin charts become neural inputs; a fixed readout proposes buy, sell, or hold.
Small brain.
Big internet.
A collection of things people are making with fruit fly brains. The games, the experiments, and the beautifully absurd.
Wait, why is everyone building with flies?Saved on this browser ·
Two lightsabers, a tiny fly, and the rhythm-game clip that took over everyone’s feed.
The little puzzle-solving fly from the viral eight-second video.
A fly moves into Minecraft, where food, light, brushing, and nearby creatures feed its simulated nervous system.
The internet’s favorite question, answered with a fly: can it run Doom? Game frames enter the modeled eyes; spikes become controls.
A tiny, articulated companion that walks, grooms, sleeps, and flees your cursor on the macOS desktop.
Give the fly a PDF. This experiment turns individual printed characters into neural activity and reads them back out as text.
Six legs on a steering wheel. A connectome-based controller steers a virtual Mini Cooper in CARLA.
Mario gets a very unusual controller: a MaleCNS model receiving views from inside Super Mario 64.
Talk to the fly. A frozen language model gets a small, trained adapter that reads activity from the fly’s connectivity graph.
Rearrange a little house, release a swarm, and help as many flies as possible find their way outside.
The fly graduates from gaming to typing Python in a miniature programming setup.
A quiet terrarium, one fly, and an uninterrupted supply of sweetness. A browser artwork about artificial embodiment.
A fly-powered instrument for Ableton Live, from dark drones to a rotating chamber of musical flies.
Born to fly. Handed a phone. An observation chamber for a fly watching an endless feed of insect videos.
An intervention in courtship-related circuitry, visualized with a small fly and recorded neural activity.
Catch it if you can. A browser arcade game that lets you peek into the circuit behind a fly’s escape response.
An independently released Minecraft mod with fly mobs, a brain view, and live motor-channel readouts.
A chessboard beside a simulated fly brain. Inspect the spike traces and try disconnecting the network.
The Chrome dinosaur gets an 80-neuron controller. Watch the circuit react as the obstacles approach.
A second act for the Rubik’s Cube fly: a creator-posted Super Smash Bros. demonstration.
The fly takes a turn at Mario Kart in a follow-up to the Rubik’s Cube video.
Six simulated flies—three male and three female—get the opportunity to interact in a tiny social network.
A tongue-in-cheek social-platform demo for a fly, complete with twenty simulated subscribers.
A video feed whose next scroll is influenced by a modeled fly circuit’s changing response to what it sees.
A fly, an iPhone Duo, and the scroll that never ends. One of the trend’s miniature workplace comedies.
A MaleCNS-based controller connected to Indian NIFTY options through OpenAlgo.
A Bitcoin-mining-themed fly demo from FutureBit joins the wave of improbable insect jobs.
A fly-font experiment that turns learned outputs into haiku and traces Japanese kana and English letters.
A six-shirt art experiment whose print placement, scale, and rotation are influenced by fly spike vectors.
A small MaleCNS circuit tracks a Pong ball, with a research log documenting what did and didn’t work.
A testbed asking whether the fly’s connection pattern helps a recurrent controller learn simple Doom tasks.
A fly-controlled game boss, an arena, a modeled retina, and live neural readouts.
MaleCNS meets FightingICE in a testbed with an explicit chain from sensory input to fighting-game actions.
A connectome-based experiment in Craftax, an open-ended survival environment.
A first-person horror prototype: find the key while a fly-linked system influences the room’s events.
A room, fruit, wind, and a fly with modeled vision, smell, taste, and movement.
An inspectable loop from a rendered world through compound eyes and modeled neurons, then back to a flying body.
A miniature laboratory for exploring neural stimuli, movement, and the provenance of a circuit.
A fly wandering along your Linux windows, with a brain window you can stimulate.
The desktop fly travels to GNOME, with sugar drops, cursor avoidance, and a live circuit display.
A persistent 3D fly and a local spiking simulation, with sensory controls and recordings of each run.
An arcade-style control panel for stimulating named neuron populations and watching modeled activity spread.
Describe a stimulus in natural language, then inspect how a FlyWire-based model responds.
A terminal-rendered connectome reservoir with recording, replay, and a Muse EEG input path.
A brain-and-body simulation with split-screen views of navigation, neural activity, and a physical fly.
A browser-based fly nervous-system experiment with brain, nerve-cord, and body simulation.
An interactive FlyWire simulation with modeled sensory stimuli and an inspectable escape pathway.
Use MaleCNS connectivity as a configurable layer inside a Python machine-learning model.
An experimental spiking simulator and 3D activity report designed for Apple Silicon GPUs.
A GPU simulator optimized for propagation through a sparse fruit-fly connectivity graph.
A debugging dashboard for inspecting and controlling neural-circuit simulations.
A larval-connectome experiment with a MuJoCo body and a multilingual stimulus interface.
Turn measured FlyWire connectivity and a compound-eye model into a trainable vision system.
A whole-brain spiking model with multiple computational backends and neuron activation/silencing experiments.
The anatomically detailed MuJoCo body behind many of the little digital flies on your feed.
A platform for simulating embodied sensorimotor control with a detailed fly body and physics.
The central resource behind the September wave: an adult male fly’s brain and ventral nerve cord, mapped at synapse resolution.
Look up neuron types, connectivity, anatomical distributions, and morphology in the male nervous system.
Paint the neurons, release to stimulate, and watch an articulated fly respond—all in your browser.
Explore how a modeled compound eye and an optic-lobe network can turn a rendered scene into flight-related signals.
The fly joins the developer tools crowd in Supabase’s miniature database-deployment video.
A MaleCNS-derived controller mapped to browser actions for a token launchpad, with a separate web-roaming mode.
The adult female brain connectome and the explorer used to inspect its neurons, annotations, and connections.
The 2024 computational study behind many of the scene’s simplified whole-brain spiking simulations.
No flies in here. Yet.
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